Gamestop is the world’s largest video games retailer. As of Dec-31-2013 it had 6,675 retail stores across USA (4,249 stores), Australia (418 stores) , Canada (335 stores) and Europe (1,455 stores). Company was started in 1984 , was acquired by Barnes & Noble in mid nineties and spun-off in 2002. In this blog post I try to gauge the factor of safety that I would need to invest in this stock.
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1. MARKET SIZE : Global market (countries where Gamestop operates) for new physical game products and PC entertainment software was $22.4 billion (As of Dec-31-2014). USA’s share was $13 billion. In addition the digital market for games , ones downloaded from Mobile phones was $7.2 billion.
2. GROWTH IN INSTALLED BASE UNITS : One of the key metrics in the pre-owned games business is the growth in installed base of video game hardware platforms. As of Dec-31-2013 it was 200 million in USA (grew by 16 million in 2013) and it was 158 million in Europe (grew by 12 million units in 2013). Installed base of gaming software titles in USA was 2.45 billion units.These figures reflect the firepower of the pre-owned gaming business. Because as the installed base increases, so are the chances of it being sold in the used market. For instance think about couple of scenarios :
SCENARIO-1 : You own 5 video game titles. The chances of you trying to trade in your video game title is higher in SCENARIO-2 than SCENARIO-1. 3. This in a way can be deterrent to pre-owned gaming industry , because there is no way a person can trade in the digital downloads. Thus if people cut their budgets from traditional gaming and shift it to mobile gaming , this would reduce the overall market for pre-owned games . As of today Mobile gaming is more of a complimentary to the hard core gaming. 4. Game informer : This is Gamestop’s monthly magazine. It had over 7 million monthly subscribers. This is as per Audit media (Independent third party auditor of medi publication subscriptions). Following link has details of circulations of magazines in USA. 5. Leader in Pre-owned Games retailing : Gamestop is the leader in Pre-owned games retailing.It has maintained its core competence by enhancing its domain knowledge and keeping ahead of competition. The basic question is , Can Walmart replicate Gamestop’s experience? The unique customer experience that Gamestop provides is that one can trade-in their old games and buy new ones at same location. Plus the rich domain knowledge of the gaming business creates loyalty amongst customers because of which they also buy new Consoles from it. 6. FREE DIGITAL GAMING : The company operates congregate.com . I checked out the website, the FREE games seems OK , tried a couple of games and between them was showered by advertisements. Free digital gaming has very low barriers to entry, a bunch of school kids can start a web site offering FREE games. I was impressed by the web site’s Alexa rank. Overall it was ranked 853 in USA, very impressive because the nearest web site that offered similar product was miniclip.com ranked 1,529 in USA. Kongregata attracted 18 million unique visitors a month, the web site’s main revenues were from in game transactions utilizing virtual currency called Kreds. 7. OTHER MOBILE USED HARDWARE : In 2011 the company started selling pre-owned mobile devices like tablets. I am somewhat skeptical of this move. Gamestop’s core competence is its rich gamin domain knowledge which have helped it to create a loyal following. But the used hardware business is very commoditized and not sure how it will leverage the company’s gaming domain knowledge.
8. ANALYSIS OF INCOME STATEMENT : Increase in net sales in 2013 was attributable to :
i) Increase in comparable store sales of 3.8%. 9. ANALYSIS OF BALANCE SHEET :
i) Current assets as of Feb-1-2014 was $1.94 billions and current liab was $1.72 billion. Thus the working capital for the business was just around $200 million,
which is not bad for a business of its size. 10. CONCLUSION :
i) The business economics is fine , compared to other specialty retailers as it employed just around $200 million working capital and its total book value was
$2.2 billion and Free cash flow (FCF) was $500 million , thus the ratio of FCF to Equity was 22%. It suggests that the company is doing a great job using shareholder’s equity. FACTOR OF SAFETY Thus I would go with the factor of safety of 35%. This means that I would not pay more than 65% of the calculated fair value of the stock , which was $50 / share. Thus I would only buy if the stock is trading below $32.50 / share. Following is the stock chart along with my calculation of fair value of the stock.
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